THE QUESTION
Why
mythology?
India's epics — the Mahabharata, the Ramayana, the Puranas — are not history. They are not religion. They are the oldest works of interactive moral philosophy ever written. Characters with unique abilities. Impossible dilemmas. World-ending stakes. Branching consequences.
They were always waiting to be games.
We are building the games these stories always deserved.
THE SOURCE TEXTS
The source of My Laddu Gopal
Bhagavata Purana
The tenth book of the Bhagavata Purana contains the Bal Leela — the divine childhood of Krishna in Vrindavan. Butter theft. Cosmic revelation. A boy who holds the universe in his mouth and shows it to his mother. This is where our first game lives.
The source of Vedic Wars
The Ramayana
Valmiki's Ramayana is a 24,000-verse epic about what one man will sacrifice for righteousness — and what an army of devotees will do for him. The war against Ravana's forces is not just a battle. It is the oldest recorded defence of the innocent against the dark. This is Vedic Wars.
OUR DHARMA
Authenticity.
We study the source texts. Our worlds are grounded in the actual epics — not the diluted, retold, Disneyfied versions. If it is in the game, it has a citation.
Craft.
Every mechanic, every visual, every line of dialogue is held to the standard of the mythology we serve. The epics took centuries to refine. We are not in a hurry either.
India.
This is Indian IP, Indian mythology, Indian sensibility — built for the world but rooted here. We are not explaining our culture. We are expressing it.
THE FOUNDERS
The people
behind the myth.
Founder Name
Co-founder · [Role]
Bio goes here. Two sentences on background and what they bring to Mayaavi.
Founder Name
Co-founder · [Role]
Bio goes here. Two sentences on background and what they bring to Mayaavi.
The mythology waited thousands of years.
The games are almost here.